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Peak Mountain 3

Redpoint Redemption

FA Melissa Russo, Matt Martinez,
CREATED 
UPDATED 

Description

TIE A KNOT IN THE END OF YOUR ROPE* Best done as one pitch (70M REQUIRED), this long line tackles everything from technical slab and juggy pods to slopey pockets. Beware the hidden hold after the first set of anchors that can quickly turn this route from 10d to 11d without warning. While this crux isn't physically difficult it can stop you in your tracks pretty quickly - as the first attempted first ascencionist learned much too late. He later had his redemption - unfortunately riding caboose on the send train. IF you decide to climb to the first set of anchors it goes at about 10a. 

Location

This route is on the far right side of the Whippersnapper Wall, starting directly under the obvious roof.

Protection

17 quickdraws will get you to the permanent carabiners at the final anchors. 70m rope required to get to the ground. Belayer may need to climb up a couple feet if the climber is light. There are midpoint anchors but no rap rings yet.