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Willie's runs into the highly visible slot on the right side of the crag and takes off from the ledge. Frankly, even good stone, which this has, cannot compensate for weird, awkward, and unpleasant. Shuffle up to the slot on moderate terrain. Stand up into the slot and to get an awkward, sharp jam. A power move on good opposition surfaces gains the anchor. I'm not sure why I dislike this line, not everyone does, but this line has never seemed to be worth the effort; I'd rather stay home and do pull-ups.
Protection
Half a dozen draws and a rope.
Routes in The Solar Dome (aka Lighthouse)
- 20Willie's Wake Up Call Girl5.11c/dSport