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Peak Mountain 3

D&D

FA Locker, Matt Clark, Karen Goetz, and Susan B (Not Anthony!)
CREATED 
UPDATED 

Description

This is a fun route. Pitch one is well bolted. Pitch two does have a bit of a run out between two and three to the top.

The first pitch is obvious. The second pitch is maybe not so much. From the anchors at pitch one, move right past two bolts, then aim left and up (with the bush on the right) using a flake that is a bit hollow (don't yank on that one! LOL!) into some

LOOSE

shit, short run out to the "retro'd" bolt (not by me, but I had no problem with it).

Location

This route is located on the right side of the formation, starting at the tree.

You can either rap the two pitches (60m rope or longer) or walk off to the climber's right. (This can be a bit iffy if covered in snow.)

Protection

Six or seven quickdraws.

There are anchors on top (and of course at the end of the first pitch).

Consider knotting the ends when rapping pitch one (60m).